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Alien vs Predator 2

Config


Config
[TeamDeathmatch]
%maplist%
TimeLimit = %timelimit%
ScoreLimit = %scorelimit%
MaxPlayers0 = <gc:eval format="floor">%server:players% / 4</gc:eval>
MaxPlayers1 = <gc:eval format="floor">%server:players% / 4</gc:eval>
MaxPlayers2 = <gc:eval format="floor">%server:players% / 4</gc:eval>
MaxPlayers3 = <gc:eval format="floor">%server:players% / 4</gc:eval>
Lifecycle = 0
FragLimit = %fraglimit%
MaxTotalPlayers = %server:players%

[Survivor]
%maplist%
SurvivorRace = 1
TimeLimit = %timelimit%
ScoreLimit = %scorelimit%
MaxTotalPlayers = %server:players%
MutateRace = 0
RoundLimit = 5

[Deathmatch]
%maplist%
TimeLimit = %timelimit%
ScoreLimit = %scorelimit%
MaxPlayers0 = 8
MaxPlayers1 = 8
MaxPlayers2 = 8
MaxPlayers3 = 8
Lifecycle = 0
FragLimit = %fraglimit%
MaxTotalPlayers = %server:players%

[Overrun]
%maplist%
AttackerRace = %over_attack%
TimeLimit = 5
DefenderRace = %over_defend%
AttackerLives = %over_lives%
DefenderLives = %over_lives%
MaxPlayers0 = 8 // maximum of players Navy
MaxPlayers1 = 0 // maximum of Aliens players
MaxPlayers2 = 0 // maximum of Predators players
MaxPlayers3 = 8 // maximum of players Corporation
MaxTotalPlayers = %server:players%
RoundLimit = 5

[Settings]
Dedicated = 1
PortID = %server:port%
Password = "%password%"
LANConnection = 0
Locked = <gc:if>%password% != ""<gc:then>1<gc:else>0</gc:if>
ServerName = "%server:name%"
SCPassword = "%rcon_password%"
Bandwidth = 10000000
GameType = %gametype%

[Evac]
%maplist%
AttackerRace = 0
TimeLimit = %timelimit%
DefenderRace = 1
MaxTotalPlayers = %server:players%
AttackerLives = 3
DefenderLives = 1
RoundLimit = 10

[Hunt]
%maplist%
TimeLimit = %timelimit%
HunterRace = 2
HunterRatio = 2
FragLimit = 20
MaxTotalPlayers = %server:players%
PreyRace = 1

[Preferences]
LocationDamage = 1
Speed = 1.000000f
DamageScale = 1.000000f
Exosuit = 0
RespawnSpeed = 1.000000f
QueenMolt = 0
FriendlyFire = 0
MaskLoss = 0
FriendlyNames = 0
ClassWeapons = %cw%

[Scoring]
Score0 = 25
Score1 = 25
Score2 = 25
Score3 = 25
Score4 = 25
Score5 = 25
Score6 = 25
Score7 = 25
Score8 = 25
Class0 = 4850
Class1 = 4851
Class2 = 4852
Class3 = 4853
Class4 = 4854
Class5 = 4855
Class6 = 4857
Class7 = 4858
Class8 = 4859

Bloodmasters


Config



Config
title = "%server:name%";
password = "%password%";
website = "%website%";
port = %server:port%;
gametype = %gametype%;
scorelimit = %scorelimit%;
joinsmallest = true;
maxclients = %numplayers%;
maxplayers = %numplayers%;
timelimit = %timelimit%;
rconpassword = "%rcon_password%";
public = true;
logfile = "bm%server:port%.log";

maps
{
%mapcycle%
}


Day of Defeat: Source


Config

Config
sv_allowdownload "0" //disable downloading to clients (includes sprays)
sv_allowupload "0" //disable uploading from clients (includes sprays)
mp_flashlight "1" //allow flashlight
mp_limitteams "1" //only allow 1 player teamdifference
mp_timelimit %timelimit%

sv_password "%password%" // client password

sv_logsdir "gclogs/%server:id%"

sv_rcon_banpenalty "15" 

mapcyclefile "mapcycle%server:port%.cfg"

sv_downloadurl "%sv_downloadurl%"

mp_friendlyfire "%friendlyfire%"
mp_tkpenalty 6

mp_logdetail 3
log 1
logaddress_add %logaddress%

motdfile "motd%server:port%.txt"

mp_limit_axis_mg %limit_class_mg%
mp_limit_allies_mg %limit_class_mg%
mp_limit_axis_sniper %limit_class_sniper%
mp_limit_allies_sniper %limit_class_sniper%

// Server Details
hostname "%server:name%"
rcon_password "%rcon_password%"
sv_region 5
exec banned_ip.cfg
exec banned_user.cfg

map %mapname%


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