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Call of Duty: World at War

Config

Config
seta sv_punkbuster 1
wait
pb_sv_enable


////////////////////////////////////
// Server Information
//
// Server Browser Name
set sv_hostname "%server:name%" //This is the name that appears in the server browser

// "Message of the Day"
set g_motd ""

// Keywords (maybe a server search function?)
set sv_keywords ""




////////////////////////////////////
// Passwords
//
// Server password (needed to get into the server)
set g_password "%password%" // blank means NO password

// Private Client Slot Password
set sv_privatePassword "%private_pass%"

// Rconpassword
set rcon_password "%rcon_password%" // Change this to your rcon password!


////////////////////////////////////
// Client Issues
//
// Maximum Clients
set sv_maxclients %server:players%
set sv_privateclients "%private_slots%"  // These people can use the private password to get in the server

// Client's Min/Maximum Ping
set sv_minping %minping%
set sv_maxping %maxping%

// Client's Maximum Rate
set sv_maxRate "25000"

// Client Voting
set g_allowvote %voting%
set g_voteAbstainWeight "0.5"

// Client Side Stuff
set sv_clientside "0"
set sv_clientArchive "1"
set sv_clientSideBullets "1"
set sv_clientSideVehicles "1"
set g_client_side_lights "1"

// Drop inactive players
set sv_timeout "300"
set sv_zombietime "1"
set g_inactivity "0"
set g_inactivityspectator "0"

// sv_pure - Keeps clients from loading files NOT on the server
set sv_pure "1"

// Disable Client access to console?
set sv_disableClientConsole "0"


////////////////////////////////////
// Server Personality Settings
//
// Automatic Team Balance
set scr_teambalance "%teambalance%"

// In-Game Voice Chat
set sv_voice "1"
set voice_global "0"
set g_voiceChatTalkingDuration "500"
set voice_deadChat "0"
set sv_voiceQuality "3"
set voice_localEcho "0"

// Dead players chat with the living?
set g_deadChat "%deadchat%"

// Who dead people can spectate
set scr_game_spectatetype "1"
set scr_game_allowkillcam "1"

// Gravity
set g_gravity "800"

// Base Move Speed
set g_speed "190"

// Number of dropped weapons before recycling
set g_maxDroppedWeapons "16"


////////////////////////////////////
// Server General Gameplay Settings
//
// Hardcore
set scr_hardcore "%hardcore%"

// OldSchool
set scr_oldschool "%oldschool%"

// Friendly Fire?
set scr_team_fftype "%ff%"

// Red Crosshairs while over enemy? Maybe?
set g_redCrosshairs "1"

// Draw Friends
set scr_drawfriend "1"

// Enable Vehicles
set scr_vehicles_enabled "%vehicles%"

// Revive players?  Don't know what this does
set scr_player_allowrevive "1"
set g_revive "0"
set revive_time_taken "2"

// Announcer
set scr_allowannouncer "1"


////////////////////////////////////
// Player Settings
//
// Health Issues
set scr_player_healthregentime "5"
set scr_player_maxhealth "100"

// Number of lives
set scr_player_numlives "0"

// Respawn Settings
set scr_player_forcerespawn "1"
set scr_player_respawndelay "0"
set scr_player_suicidespawndelay "0"

// Sprint Settings
set scr_player_sprinttime "4"

// Suicide point loss
set scr_game_suicidepointloss "0"



////////////////////////////////////
// Server Timers
set scr_game_graceperiod "15"
set scr_intermission_time "30"
set scr_team_respawntime "0"



////////////////////////////////////
// Server Performance Issues
//
// Rate
set rate "25000"

// Antilag
set g_antilag "%antilag%"

// Smooth clients
set g_smoothClients "1"

// FPS (Server Frames per Second) -- I would leave this alone for now.  MIGHT mess up gameplay if changed.
set sv_fps "20"

////////////////////////////////////
// Server Download/Redirect Settings
//
set sv_allowDownload "1"
set sv_wwwBaseURL ""
set sv_wwwDlDisconnected "0"
set sv_wwwDownload "0"


////////////////////////////////////
// Server Management/Admin
//
// Logging
set g_log "games_mp.log"
set g_logSync "1"
set logfile "1"

// Client IP Banning (yucky way to do this)
set g_banIPs ""

// Kick Ban Time
set sv_kickBanTime "300"

// TKers
set scr_teamKillPunishCount "3"
set scr_team_artilleryTeamKillPenalty "0.25"
set scr_team_kickteamkillers "0"
set set scr_team_teamkillerplaylistbanpenalty "0"
set scr_team_teamkillerplaylistbanquantum "0"
set scr_team_teamkillpointloss "1"
set scr_team_teamkillspawndelay "20"


////////////////////////////////////
// Batttle Chatter Settings
set scr_allowbattlechatter "1"
set bcmp_incoming_grenade_probability "50"
set bcmp_kill_inform_probability "50"
set bcmp_killstreak_incoming_probability "50"
set bcmp_perk_call_probability "50"
set bcmp_sniper_kill_probability "25"
set bcmp_toss_grenade_probability "50"
set bcmp_weapon_delay "2000"
set bcmp_weapon_fire_probability "90"

////////////////////////////////////
// Fire
set fire_audio_random_max_duration "1000"
set fire_audio_repeat_duration "1500"
set fire_spread_probability "0"
set fire_stage1_burn_time "3000"
set fire_stage2_burn_time "0"
set fire_stage3_burn_time "0"
set fire_world_damage "20"
set fire_world_damage_duration "8"
set fire_world_damage_rate "0.25"

////////////////////////////////////
// Flares
set flare_distance_scale "16"
set flare_duration "8"
set flare_effect_radius "400"
set flareBurnOutFadeWait "0.65"
set flareDisableEffects "0"
set flareLookAwayFadeWait "0.45"


// Map_rotation  (available gametypes: dm, tdm, dom, sab, sd ctf, koth, twar)
set sv_mapRotation "<gc:list text="%mapcycle%" random="yes">gametype %gametype% map <gc:value> </gc:list>"
 
set sv_maprotationcurrent ""

set scr_game_hardpoints %hardpoints%
set scr_hardpoint_allowartillery %allowartillery%
set scr_hardpoint_allowuav %allowuav%
set scr_hardpoint_allowdogs "%allowdogs%"
set scr_hardpoint_allowradar "%allowradar%"
set scr_hardpoint_allowsupply "%allowsupply%"


wait
exec gametypes%server:port%.cfg


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