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Location : Serverline Wiki » Call of Duty: World at War
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Call of Duty: World at WarConfigConfig seta sv_punkbuster 1 wait pb_sv_enable //////////////////////////////////// // Server Information // // Server Browser Name set sv_hostname "%server:name%" //This is the name that appears in the server browser // "Message of the Day" set g_motd "" // Keywords (maybe a server search function?) set sv_keywords "" //////////////////////////////////// // Passwords // // Server password (needed to get into the server) set g_password "%password%" // blank means NO password // Private Client Slot Password set sv_privatePassword "%private_pass%" // Rconpassword set rcon_password "%rcon_password%" // Change this to your rcon password! //////////////////////////////////// // Client Issues // // Maximum Clients set sv_maxclients %server:players% set sv_privateclients "%private_slots%" // These people can use the private password to get in the server // Client's Min/Maximum Ping set sv_minping %minping% set sv_maxping %maxping% // Client's Maximum Rate set sv_maxRate "25000" // Client Voting set g_allowvote %voting% set g_voteAbstainWeight "0.5" // Client Side Stuff set sv_clientside "0" set sv_clientArchive "1" set sv_clientSideBullets "1" set sv_clientSideVehicles "1" set g_client_side_lights "1" // Drop inactive players set sv_timeout "300" set sv_zombietime "1" set g_inactivity "0" set g_inactivityspectator "0" // sv_pure - Keeps clients from loading files NOT on the server set sv_pure "1" // Disable Client access to console? set sv_disableClientConsole "0" //////////////////////////////////// // Server Personality Settings // // Automatic Team Balance set scr_teambalance "%teambalance%" // In-Game Voice Chat set sv_voice "1" set voice_global "0" set g_voiceChatTalkingDuration "500" set voice_deadChat "0" set sv_voiceQuality "3" set voice_localEcho "0" // Dead players chat with the living? set g_deadChat "%deadchat%" // Who dead people can spectate set scr_game_spectatetype "1" set scr_game_allowkillcam "1" // Gravity set g_gravity "800" // Base Move Speed set g_speed "190" // Number of dropped weapons before recycling set g_maxDroppedWeapons "16" //////////////////////////////////// // Server General Gameplay Settings // // Hardcore set scr_hardcore "%hardcore%" // OldSchool set scr_oldschool "%oldschool%" // Friendly Fire? set scr_team_fftype "%ff%" // Red Crosshairs while over enemy? Maybe? set g_redCrosshairs "1" // Draw Friends set scr_drawfriend "1" // Enable Vehicles set scr_vehicles_enabled "%vehicles%" // Revive players? Don't know what this does set scr_player_allowrevive "1" set g_revive "0" set revive_time_taken "2" // Announcer set scr_allowannouncer "1" //////////////////////////////////// // Player Settings // // Health Issues set scr_player_healthregentime "5" set scr_player_maxhealth "100" // Number of lives set scr_player_numlives "0" // Respawn Settings set scr_player_forcerespawn "1" set scr_player_respawndelay "0" set scr_player_suicidespawndelay "0" // Sprint Settings set scr_player_sprinttime "4" // Suicide point loss set scr_game_suicidepointloss "0" //////////////////////////////////// // Server Timers set scr_game_graceperiod "15" set scr_intermission_time "30" set scr_team_respawntime "0" //////////////////////////////////// // Server Performance Issues // // Rate set rate "25000" // Antilag set g_antilag "%antilag%" // Smooth clients set g_smoothClients "1" // FPS (Server Frames per Second) -- I would leave this alone for now. MIGHT mess up gameplay if changed. set sv_fps "20" //////////////////////////////////// // Server Download/Redirect Settings // set sv_allowDownload "1" set sv_wwwBaseURL "" set sv_wwwDlDisconnected "0" set sv_wwwDownload "0" //////////////////////////////////// // Server Management/Admin // // Logging set g_log "games_mp.log" set g_logSync "1" set logfile "1" // Client IP Banning (yucky way to do this) set g_banIPs "" // Kick Ban Time set sv_kickBanTime "300" // TKers set scr_teamKillPunishCount "3" set scr_team_artilleryTeamKillPenalty "0.25" set scr_team_kickteamkillers "0" set set scr_team_teamkillerplaylistbanpenalty "0" set scr_team_teamkillerplaylistbanquantum "0" set scr_team_teamkillpointloss "1" set scr_team_teamkillspawndelay "20" //////////////////////////////////// // Batttle Chatter Settings set scr_allowbattlechatter "1" set bcmp_incoming_grenade_probability "50" set bcmp_kill_inform_probability "50" set bcmp_killstreak_incoming_probability "50" set bcmp_perk_call_probability "50" set bcmp_sniper_kill_probability "25" set bcmp_toss_grenade_probability "50" set bcmp_weapon_delay "2000" set bcmp_weapon_fire_probability "90" //////////////////////////////////// // Fire set fire_audio_random_max_duration "1000" set fire_audio_repeat_duration "1500" set fire_spread_probability "0" set fire_stage1_burn_time "3000" set fire_stage2_burn_time "0" set fire_stage3_burn_time "0" set fire_world_damage "20" set fire_world_damage_duration "8" set fire_world_damage_rate "0.25" //////////////////////////////////// // Flares set flare_distance_scale "16" set flare_duration "8" set flare_effect_radius "400" set flareBurnOutFadeWait "0.65" set flareDisableEffects "0" set flareLookAwayFadeWait "0.45" // Map_rotation (available gametypes: dm, tdm, dom, sab, sd ctf, koth, twar) set sv_mapRotation "<gc:list text="%mapcycle%" random="yes">gametype %gametype% map <gc:value> </gc:list>" set sv_maprotationcurrent "" set scr_game_hardpoints %hardpoints% set scr_hardpoint_allowartillery %allowartillery% set scr_hardpoint_allowuav %allowuav% set scr_hardpoint_allowdogs "%allowdogs%" set scr_hardpoint_allowradar "%allowradar%" set scr_hardpoint_allowsupply "%allowsupply%" wait exec gametypes%server:port%.cfg |
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