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Location : Serverline Wiki » FEAR
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FEARConfigConfig [ServerSettings] GameType=%gametype% UsePassword=<gc:if>"%password%" != ""<gc:then>1<gc:else>0</gc:if> Password=%password% AllowScmdCommands=<gc:if>%rcon_password%<gc:then>1<gc:else>0</gc:if> ScmdPassword=%rcon_password% Port=%server:port% BindToAddr=%server:ip% BandwidthServer=4 BandwidthServerCustom=10000 LANOnly=0 Dedicated=1 ServerMessage=%message% AllowContentDownload=1 MaxDownloadRatePerClient=40960 MaxDownloadRateAllClients=655360 MaxSimultaneousDownloads=16 MaxDownloadSize=-1 RedirectURLs= ContentDownloadMessage= EnableScoringLog=%scorelogging% MaxScoringLogFileAge=0 UsePunkBuster=%pb% AllowVoteKick=%votekick% AllowVoteTeamKick=%votekick% AllowVoteBan=%voteban% AllowVoteNextRound=%voteround% AllowVoteNextMap=%votemap% AllowVoteSelectMap=%votemap% MinPlayersForVote=5 MinPlayersForTeamVote=3 VoteLifetime=30 VoteBanDuration=60 [%gametype%] RunSpeed=1.2 SessionName=%server:name% ScoreLimit=%scorelimit% TimeLimit=%timelimit% NumRounds=%roundlimit% MaxPlayers=%numplayers% UseWeaponRestrictions=0 RestrictedWeapons= RestrictedGear= UseWeaponRestrictions=0 EndRoundMessageTime=5 EndRoundScoreScreenTime=10 FriendlyFire=%ff% TeamReflectDamage=0.0 TeamDamagePercent=1.0 <gc:if>%gametype% == "SlowMoDeathmatch"<gc:then> SlowMoNavMarker=1 SlowMoHoldSecondsPerPoint=1 <gc:elseif>%gametype% == "TeamDeathMatch"<gc:then> UseTeams=1 <gc:elseif>%gametype% == "TeamSlowMoDeathmatch"<gc:then> UseTeams=1 SlowMoNavMarker=1 SlowMoHoldSecondsPerPoint=3 <gc:elseif>%gametype% == "CTF"<gc:then> UseTeams=1 CTFDefendFlagBaseScorePlayer=25 CTFDefendFlagBaseScoreTeam=0 CTFDefendFlagBaseRadius=1000 CTFDefendFlagCarrierScorePlayer=10 CTFDefendFlagCarrierScoreTeam=0 CTFDefendFlagCarrierRadius=700 CTFKillFlagCarrierScorePlayer=20 CTFKillFlagCarrierScoreTeam=0 CTFTeamKillFlagCarrierPenalty=75 CTFReturnFlagScorePlayer=5 CTFReturnFlagScoreTeam=0 CTFStealFlagScorePlayer=10 CTFStealFlagScoreTeam=0 CTFPickupFlagScorePlayer=5 CTFPickupFlagScoreTeam=0 CTFCaptureFlagScorePlayer=75 CTFCaptureFlagScoreTeam=1 CTFCaptureAssistTimeout=5 CTFCaptureAssistScorePlayer=10 CTFCaptureAssistScoreTeam=0 CTFFlagLooseTimeout=15 CTFFlagMovementLimit=1.0 <gc:elseif>%gametype% == "Slowmo CTF"<gc:then> UseTeams=1 CTFDefendFlagBaseScorePlayer=25 CTFDefendFlagBaseScoreTeam=0 CTFDefendFlagBaseRadius=1000 CTFDefendFlagCarrierScorePlayer=10 CTFDefendFlagCarrierScoreTeam=0 CTFDefendFlagCarrierRadius=700 CTFKillFlagCarrierScorePlayer=20 CTFKillFlagCarrierScoreTeam=0 CTFTeamKillFlagCarrierPenalty=75 CTFReturnFlagScorePlayer=5 CTFReturnFlagScoreTeam=0 CTFStealFlagScorePlayer=10 CTFStealFlagScoreTeam=0 CTFPickupFlagScorePlayer=5 CTFPickupFlagScoreTeam=0 CTFCaptureFlagScorePlayer=75 CTFCaptureFlagScoreTeam=1 CTFCaptureAssistTimeout=5 CTFCaptureAssistScorePlayer=10 CTFCaptureAssistScoreTeam=0 CTFFlagLooseTimeout=15 CTFFlagMovementLimit=1.0 SlowMoHoldSecondsPerPoint=10 <gc:elseif>%gametype% == "CaptureHold"<gc:then> UseTeams=1 CPGroupCaptureFactor=.5 CPDefendScorePlayer=10 CPDefendScoreTeam=0 CPDefendRadius=500 CPOwnedScoreAmountTeam=1 CPOwnedScorePeriod=5 CPScoreLoseTeam=0 CPScoreNeutralizeTeam=0 CPScoreCaptureTeam=0 CPScoreNeutralizePlayer=10 CPScoreCapturePlayer=20 CPConquestWin=0 CPRules=Default HUDTeamScoreLayout=HUDTeamScoreControl <gc:elseif>%gametype% == "CaptureAll"<gc:then> UseTeams=1 CPCaptureTime=10 CPGroupCaptureFactor=.5 CPDefendScorePlayer=10 CPDefendScoreTeam=0 CPDefendRadius=500 CPOwnedScoreAmountTeam=0 CPOwnedScorePeriod=0 CPScoreLoseTeam=0 CPScoreNeutralizeTeam=10 CPScoreCaptureTeam=10 CPScoreNeutralizePlayer=10 CPScoreCapturePlayer=10 CPConquestWin=1 CPRules=Default HUDTeamScoreLayout=HUDTeamScoreControl <gc:elseif>%gametype% == "TeamElimination"<gc:then> UseTeams=1 NumRounds=%roundlimit% JoinGracePeriod=10 <gc:elseif>%gametype% == "Elimination"<gc:then> NumRounds=%roundlimit% </gc:if> %mapcycle% |
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