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FEAR

Config

Config
[ServerSettings]
GameType=%gametype%
UsePassword=<gc:if>"%password%" != ""<gc:then>1<gc:else>0</gc:if>
Password=%password%
AllowScmdCommands=<gc:if>%rcon_password%<gc:then>1<gc:else>0</gc:if>
ScmdPassword=%rcon_password%
Port=%server:port%
BindToAddr=%server:ip%
BandwidthServer=4
BandwidthServerCustom=10000
LANOnly=0
Dedicated=1
ServerMessage=%message%
AllowContentDownload=1
MaxDownloadRatePerClient=40960
MaxDownloadRateAllClients=655360
MaxSimultaneousDownloads=16
MaxDownloadSize=-1
RedirectURLs=
ContentDownloadMessage=
EnableScoringLog=%scorelogging%
MaxScoringLogFileAge=0
UsePunkBuster=%pb%
AllowVoteKick=%votekick%
AllowVoteTeamKick=%votekick%
AllowVoteBan=%voteban%
AllowVoteNextRound=%voteround%
AllowVoteNextMap=%votemap%
AllowVoteSelectMap=%votemap%
MinPlayersForVote=5
MinPlayersForTeamVote=3
VoteLifetime=30
VoteBanDuration=60

[%gametype%]
RunSpeed=1.2
SessionName=%server:name%
ScoreLimit=%scorelimit%
TimeLimit=%timelimit%
NumRounds=%roundlimit%
MaxPlayers=%numplayers%
UseWeaponRestrictions=0
RestrictedWeapons=
RestrictedGear=
UseWeaponRestrictions=0
EndRoundMessageTime=5
EndRoundScoreScreenTime=10
FriendlyFire=%ff%
TeamReflectDamage=0.0
TeamDamagePercent=1.0

<gc:if>%gametype% == "SlowMoDeathmatch"<gc:then>
SlowMoNavMarker=1
SlowMoHoldSecondsPerPoint=1

<gc:elseif>%gametype% == "TeamDeathMatch"<gc:then>
UseTeams=1

<gc:elseif>%gametype% == "TeamSlowMoDeathmatch"<gc:then>
UseTeams=1
SlowMoNavMarker=1
SlowMoHoldSecondsPerPoint=3

<gc:elseif>%gametype% == "CTF"<gc:then>
UseTeams=1
CTFDefendFlagBaseScorePlayer=25
CTFDefendFlagBaseScoreTeam=0
CTFDefendFlagBaseRadius=1000
CTFDefendFlagCarrierScorePlayer=10
CTFDefendFlagCarrierScoreTeam=0
CTFDefendFlagCarrierRadius=700
CTFKillFlagCarrierScorePlayer=20
CTFKillFlagCarrierScoreTeam=0
CTFTeamKillFlagCarrierPenalty=75
CTFReturnFlagScorePlayer=5
CTFReturnFlagScoreTeam=0
CTFStealFlagScorePlayer=10
CTFStealFlagScoreTeam=0
CTFPickupFlagScorePlayer=5
CTFPickupFlagScoreTeam=0
CTFCaptureFlagScorePlayer=75
CTFCaptureFlagScoreTeam=1
CTFCaptureAssistTimeout=5
CTFCaptureAssistScorePlayer=10
CTFCaptureAssistScoreTeam=0
CTFFlagLooseTimeout=15
CTFFlagMovementLimit=1.0

<gc:elseif>%gametype% == "Slowmo CTF"<gc:then>
UseTeams=1
CTFDefendFlagBaseScorePlayer=25
CTFDefendFlagBaseScoreTeam=0
CTFDefendFlagBaseRadius=1000
CTFDefendFlagCarrierScorePlayer=10
CTFDefendFlagCarrierScoreTeam=0
CTFDefendFlagCarrierRadius=700
CTFKillFlagCarrierScorePlayer=20
CTFKillFlagCarrierScoreTeam=0
CTFTeamKillFlagCarrierPenalty=75
CTFReturnFlagScorePlayer=5
CTFReturnFlagScoreTeam=0
CTFStealFlagScorePlayer=10
CTFStealFlagScoreTeam=0
CTFPickupFlagScorePlayer=5
CTFPickupFlagScoreTeam=0
CTFCaptureFlagScorePlayer=75
CTFCaptureFlagScoreTeam=1
CTFCaptureAssistTimeout=5
CTFCaptureAssistScorePlayer=10
CTFCaptureAssistScoreTeam=0
CTFFlagLooseTimeout=15
CTFFlagMovementLimit=1.0
SlowMoHoldSecondsPerPoint=10

<gc:elseif>%gametype% == "CaptureHold"<gc:then>
UseTeams=1
CPGroupCaptureFactor=.5
CPDefendScorePlayer=10
CPDefendScoreTeam=0
CPDefendRadius=500
CPOwnedScoreAmountTeam=1
CPOwnedScorePeriod=5
CPScoreLoseTeam=0
CPScoreNeutralizeTeam=0
CPScoreCaptureTeam=0
CPScoreNeutralizePlayer=10
CPScoreCapturePlayer=20
CPConquestWin=0
CPRules=Default
HUDTeamScoreLayout=HUDTeamScoreControl

<gc:elseif>%gametype% == "CaptureAll"<gc:then>
UseTeams=1
CPCaptureTime=10
CPGroupCaptureFactor=.5
CPDefendScorePlayer=10
CPDefendScoreTeam=0
CPDefendRadius=500
CPOwnedScoreAmountTeam=0
CPOwnedScorePeriod=0
CPScoreLoseTeam=0
CPScoreNeutralizeTeam=10
CPScoreCaptureTeam=10
CPScoreNeutralizePlayer=10
CPScoreCapturePlayer=10
CPConquestWin=1
CPRules=Default
HUDTeamScoreLayout=HUDTeamScoreControl

<gc:elseif>%gametype% == "TeamElimination"<gc:then>
UseTeams=1
NumRounds=%roundlimit%
JoinGracePeriod=10

<gc:elseif>%gametype% == "Elimination"<gc:then>
NumRounds=%roundlimit%

</gc:if>

%mapcycle%


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