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Red Faction

Config

Config
//
// dedicated_server.tbl
//
// Parameters for dedicated servers must be specified here.
//
// $Name:           Name of game configuration to run in, must be specified on the command line.
//                  For example, "rf -dedicated gdm"  This cannot have spaces and such since
//                  it is a command line parameter.
// $Server Name:    The name of the server as clients see it.  $ME inserts your Windows username.
// $Game Type:      In the MultiTest, can be either "DM", "CTF", or "TeamDM"
// $Max Players:    Can be from 2 to 32.   The bigger the number, the faster your Internet
//                  connection needs to be.   Also, too many players may cause some maps
//                  to be too crowded or framerate to be too low.
// $Password:       If specified, players must enter this password to join the server.
// $Rcon Password:  If specified, allows players to access remote console commands on the server.
//                  See README.TXT for details on rcon commands.
// $Max Time:       Max time allowed in minutes.  Can be from 5 to 60.
// $Max Kills:      Max number of kills before switching maps.  Can be from 1 to 100.  DM only, this
//                  value is ignored if it's in CTF mode.
// $Max Captures:   Max number of captures before switching maps in CTF mode.  Can be from 1 to 25.
// $Geomod Limit:   Max number of geomods per level.  Can be from 0 to 128.
// $Team Damage:    Allow damage from people on the same team?  Can be true or false
// $Fall Damage:    Allow fall damage?  Can be true or false
// $Weapons Stay:   Weapons stay for other players after you pick them up. Can be true or false
// $Force Respawn:  Dead players automatically respawn without needing to click. Can be true or false
// $Balance Teams:  As players join, they'll automatically get put on team with the fewest members.
//                  Can be true or false.  Ignored in DM mode.
// $Map:            A map to play, you may put as many $Map lines as you'd like in.  You must have
//                  at least one.


#Dedicated Server Options

$Name:			"custom"
$Server Name:           "%server:name%"
$Game Type:		"%gametype%"
$Max Players:		%server:players%
$Password:		"%password%"
$Rcon Password:		"%rcon_password%"
$Max Time:		1
$Max Kills:		30
$Max Captures:		5
$Geomod Limit:		128
$Team Damage:		false
$Fall Damage:		true
$Weapons Stay:		%weaponstay%
$Force Respawn:		false
$Balance Teams:		false

<gc:list text="%maplist%">$Map:			"<gc:value>.rfl"
</gc:list>

#End


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