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Location : Serverline Wiki » Red Orchestra: Ostfront
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Red Orchestra: OstfrontConfigConfig [URL] Protocol=RedOrchestra ProtocolDescription=RedOrchestra Protocol Name=ROSoldier Map=%startmap% LocalMap=%startmap% NetBrowseMap=Entry.rom Host= Portal= MapExt=rom EXEName=RedOrchestra.exe SaveExt=usa Port=%server:port% Class=Engine.Pawn Character=Gorge [FirstRun] FirstRun=0 [Engine.GameReplicationInfo] ServerName=%server:name% ShortName=%server:name% ServerRegion=0 AdminName= AdminEmail= MessageOfTheDay=You are on server %server:name% [Engine.GameInfo] GoreLevel=2 MaxSpectators=%spectators% MaxPlayers=%server:players% AutoAim=1.000000 GameSpeed=1.000000 bChangeLevels=True bStartUpLocked=False bNoBots=False bAttractAlwaysFirstPerson=False NumMusicFiles=13 bEnableStatLogging=False HUDType=Engine.Hud MaxLives=0 TimeLimit=%timelimit% GoalScore=0 GameStatsClass=IpDrv.MasterServerGameStats SecurityClass=UnrealGame.UnrealSecurity AccessControlClass=XAdmin.AccessControlIni VotingHandlerType=xVoting.xVotingHandler MaxIdleTime=+0.0 bVACSecured=%vac% [Engine.AccessControl] AdminPassword=%rcon_password% GamePassword=%password% bBanByID=True [UWeb.WebServer] Applications[0]=xWebAdmin.UTServerAdmin ApplicationPaths[0]=/ServerAdmin Applications[1]=xWebAdmin.UTImageServer ApplicationPaths[1]=/images bEnabled=%webadmin% ListenPort=<gc:eval>%server:port%+5</gc:eval> [IpDrv.HTTPDownload] RedirectToURL= ProxyServerHost= ProxyServerPort=3128 UseCompression=True [ROEngine.ROTeamGame] WinLimit=%winlimit% RoundLimit=%roundlimit% TimeLimit=%timelimit% PreStartTime=%starttime% DeathMessageMode=%deathmessagemode% ;DM_All, DM_None, DM_Personal, DM_OnDeath ; FFPunishment=%ffpunish% ;FFP_None, FFP_Kick, FFP_SessionBan, FFP_GlobalBan ; FriendlyFireScale=%ffscale% FFKillLimit=%ffkilllimit% ;How many Tks till action taken ; FFDamageLimit=%ffdmglimit% ;How much FF damage caused till 1 is added to FFKillLimit (0-1000) ; FFArtyScale=0.200000 ; % of 1.0 to be added to FFKillLimit for Arty TK ; FFExplosivesScale=0.500000 ; % of 1.0 to be added to FFKillLimit for grenade/Satchel TK ; bSpectateFirstPersonOnly=False bSpectateLockedBehindView=False bSpectateAllowViewPoints=True bSpectateAllowRoaming=True bSpectateAllowDeadRoaming=False bAllowNonTeamChat=False [DefaultRO MaplistRecord] DefaultTitle=Default RO DefaultGameType=ROEngine.ROTeamGame DefaultActive=3 DefaultMaps=RO-Arad DefaultMaps=RO-Barashka DefaultMaps=RO-Basovka DefaultMaps=RO-Bondarevo DefaultMaps=RO-HedgeHog DefaultMaps=RO-Kaukasus DefaultMaps=RO-KrasnyiOktyabr DefaultMaps=RO-Ogledow DefaultMaps=RO-Odessa DefaultMaps=RO-StalingradKessel DefaultMaps=RO-KonigsPlatz DefaultMaps=RO-Rakowice DefaultMaps=RO-BaksanValley [ROInterface.ROMapList] MapNum=0 %mapcycle% [ROEngine.ROWeaponAttachment] WeaponAmbientScale=5.0 [xVoting.xVotingHandler] VoteTimeLimit=70 ScoreBoardDelay=5 bAutoOpen=True MidGameVotePercent=50 bScoreMode=False bAccumulationMode=False bEliminationMode=False MinMapCount=1 MapVoteHistoryType=xVoting.MapVoteHistory_INI RepeatLimit=1 DefaultGameConfig=0 bDefaultToCurrentGameType=True bMapVote=True bKickVote=True bMatchSetup=False KickPercent=51 bAnonymousKicking=True MapListLoaderType=xVoting.DefaultMapListLoader ServerNumber=1 CurrentGameConfig=0 [xVoting.DefaultMapListLoader] bUseMapList=true MapNamePrefixes=RO [Engine.Engine] RenderDevice=D3D9Drv.D3D9RenderDevice ;RenderDevice=D3DDrv.D3DRenderDevice ;RenderDevice=Engine.NullRenderDevice ;RenderDevice=OpenGLDrv.OpenGLRenderDevice ;RenderDevice=PixoDrv.PixoRenderDevice AudioDevice=ALAudio.ALAudioSubsystem NetworkDevice=IpDrv.TcpNetDriver DemoRecordingDevice=Engine.DemoRecDriver Console=ROInterface.ROConsole GUIController=ROInterface.ROGUIController StreamPlayer=Engine.StreamInteraction Language=int Product=RedOrchestra GameEngine=Engine.GameEngine EditorEngine=Editor.EditorEngine DefaultGame=ROGame.ROTeamGame DefaultServerGame=ROGame.ROTeamGame ViewportManager=WinDrv.WindowsClient ;ViewportManager=SDLDrv.SDLClient Render=Render.Render Input=Engine.Input Canvas=Engine.Canvas DetectedVideoMemory=0 ServerReadsStdin=False [Core.System] PurgeCacheDays=30 SavePath=../Save CachePath=../Cache CacheExt=.uxx CacheRecordPath=../System/*.ucl MusicPath=../Music SpeechPath=../Speech Paths=../System/*.u Paths=../Maps/*.rom Paths=../Textures/*.utx Paths=../Sounds/*.uax Paths=../Music/*.umx Paths=../StaticMeshes/*.usx Paths=../Animations/*.ukx Paths=../Saves/*.uvx Suppress=DevLoad Suppress=DevSave Suppress=DevNetTraffic Suppress=DevGarbage Suppress=DevKill Suppress=DevReplace Suppress=DevCompile Suppress=DevBind Suppress=DevBsp Suppress=DevNet Suppress=DevLIPSinc Suppress=DevKarma Suppress=RecordCache Suppress=MapVoteDebug Suppress=Init suppress=MapVote ;Temporary Suppress=VoiceChat Suppress=ChatManager Suppress=Timer Paths=../Textures/Old2k4/*.utx Paths=../Sounds/Old2k4/*.uax Paths=../Music/Old2k4/*.umx Paths=../StaticMeshes/Old2k4/*.usx Paths=../Animations/Old2k4/*.ukx Paths=../KarmaData/Old2k4/*.ka [Engine.GameEngine] CacheSizeMegs=32 UseSound=True VoIPAllowVAD=False ServerActors=IpDrv.MasterServerUplink ServerActors=UWeb.WebServer ServerPackages=Core ServerPackages=Engine ServerPackages=Fire ServerPackages=Editor ServerPackages=IpDrv ServerPackages=UWeb ServerPackages=GamePlay ServerPackages=UnrealGame ServerPackages=XGame ServerPackages=XInterface ServerPackages=GUI2K4 ServerPackages=xVoting ;ServerPackages=OnslaughtBP UseStaticMeshBatching=True ColorHighDetailMeshes=False ColorSlowCollisionMeshes=False ColorNoCollisionMeshes=False ColorWorldTextures=False ColorPlayerAndWeaponTextures=False ColorInterfaceTextures=False MainMenuClass=ROInterface.ROMainMenu ConnectingMenuClass=ROInterface.ROServerLoading DisconnectMenuClass=ROInterface.RONetworkStatusMessage LoadingClass=ROInterface.ROServerLoading ServerPackages=ROEffects ServerPackages=ROEngine ServerPackages=ROGame ServerPackages=ROAmmo ServerPackages=ROInventory ServerPackages=ROInterface ServerPackages=RORoles [IpDrv.TcpNetDriver] AllowDownloads=True ConnectionTimeout=30.0 InitialConnectTimeout=200.0 AckTimeout=1.0 KeepAliveTime=0.2 MaxClientRate=15000 MaxInternetClientRate=10000 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=20 LanServerMaxTickRate=35 DownloadManagers=IpDrv.HTTPDownload DownloadManagers=Engine.ChannelDownload AllowPlayerPortUnreach=False LogPortUnreach=False MaxConnPerIPPerMinute=5 LogMaxConnPerIPPerMin=False [IpDrv.UdpGamespyQuery] MinNetVer=0 OldQueryPortNumber=<gc:eval>%server:port%+10</gc:eval> bRestartServerOnPortSwap=True bDebugPortSwaps=True [IpDrv.MasterServerUplink] DoUplink=True UplinkToGamespy=True SendStats=False ServerBehindNAT=False DoLANBroadcast=True [IpDrv.MasterServerLink] LANPort=<gc:eval>%server:port%+20</gc:eval> LANServerPort=<gc:eval>%server:port%+30</gc:eval> MasterServerList=(Address="207.135.144.10",Port=28902) MasterServerList=(Address="207.135.144.11",Port=28902) [Engine.DemoRecDriver] AllowDownloads=True DemoSpectatorClass=UnrealGame.DemoRecSpectator MaxClientRate=25000 ConnectionTimeout=15.0 InitialConnectTimeout=200.0 AckTimeout=1.0 KeepAliveTime=1.0 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=30 LanServerMaxTickRate=30 [Engine.NullRenderDevice] DetailTextures=True HighDetailActors=True SuperHighDetailActors=True UsePrecaching=True UseCompressedLightmaps=True UseStencil=False [Editor.EditorEngine] UseSound=True CacheSizeMegs=32 GridEnabled=True SnapVertices=False SnapDistance=1.000000 GridSize=(X=4.000000,Y=4.000000,Z=4.000000) RotGridEnabled=True RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) GameCommandLine=-log FovAngleDegrees=90.000000 GodMode=True AutoSave=True AutoSaveTimeMinutes=5 AutoSaveIndex=6 UseAxisIndicator=True MatineeCurveDetail=0.1 ShowIntWarnings=False UseSizingBox=True RenderDevice=D3DDrv.D3DRenderDevice AudioDevice=ALAudio.ALAudioSubsystem NetworkDevice=IpDrv.TcpNetDriver DemoRecordingDevice=Engine.DemoRecDriver Console=Engine.Console Language=ute AlwaysShowTerrain=False UseActorRotationGizmo=False LoadEntirePackageWhenSaving=0 EditPackages=Core EditPackages=Engine EditPackages=Fire EditPackages=Editor EditPackages=UnrealEd EditPackages=IpDrv EditPackages=UWeb EditPackages=GamePlay EditPackages=UnrealGame EditPackages=XGame EditPackages=XInterface EditPackages=XAdmin EditPackages=XWebAdmin EditPackages=GUI2K4 EditPackages=xVoting EditPackages=UTV2004c EditPackages=UTV2004s EditPackages=ROEffects EditPackages=ROEngine EditPackages=ROGame EditPackages=ROAmmo EditPackages=ROInventory EditPackages=ROInterface EditPackages=RORoles EditPackages=ROVehicles CutdownPackages=Core CutdownPackages=Editor CutdownPackages=Engine CutdownPackages=Fire CutdownPackages=GamePlay CutdownPackages=GUI2K4 CutdownPackages=IpDrv CutdownPackages=Onslaught CutdownPackages=UnrealEd CutdownPackages=UnrealGame CutdownPackages=UWeb CutdownPackages=XAdmin CutdownPackages=XEffects CutdownPackages=XInterface CutdownPackages=XPickups CutdownPackages=XWebAdmin CutdownPackages=XVoting [Engine.Console] ConsoleHotKey=9 TimePerTitle=30.0 TimePerDemo=60.0 TimePerSoak=3600.0 TimeTooIdle=60.0 DemoLevels[0]=DM-Curse3 DemoLevels[1]=DM-Antalus DemoLevels[2]=CTF-Chrome DemoLevels[3]=DOM-SunTemple DemoLevels[4]=BR-Endagra [Engine.AmbientSound] AmbientVolume=0.25 [Engine.LevelInfo] PhysicsDetailLevel=PDL_Medium MeshLODDetailLevel=MDL_Ultra bLowSoundDetail=False DecalStayScale=1.0 bNeverPrecache=false TimeMarginSlack=1.35 MaxClientFrameRate=+90.0 [XInterface.ExtendedConsole] ConsoleHotKey=192 NeedPasswordMenuClass=GUI2K4.UT2K4GetPassword bSpeechMenuUseMouseWheel=True bSpeechMenuUseLetters=False SMOriginX=0.01 SMOriginY=0.3 LetterKeys[0]=IK_Q LetterKeys[1]=IK_W LetterKeys[2]=IK_E LetterKeys[3]=IK_R LetterKeys[4]=IK_A LetterKeys[5]=IK_S LetterKeys[6]=IK_D LetterKeys[7]=IK_F LetterKeys[8]=IK_Z LetterKeys[9]=IK_X MusicManagerClassName=GUI2K4.StreamPlayer [Engine.MaplistManager] Games=(GameType="ROGame.ROTeamGame",ActiveMaplist="Default RO") Games=(GameType="XGame.xVehicleCTFGame",ActiveMaplist=) Games=(GameType="ROEngine.ROTeamGame",ActiveMaplist="Default RO") |
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