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Location : Serverline Wiki » SWAT4
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SWAT4ConfigConfig [URL] Protocol=swat4 ProtocolDescription=Swat4 Protocol Name=Player Map=Index.s4m LocalMap=Entry.s4m Host= Portal= MapExt=s4m EXEName=Swat4.exe SaveExt=s4s Port=%server:port% Class=SwatGame.SwatPlayer [FirstRun] FirstRun=2226 [Engine.Engine] ;UsePerforce=0 RenderDevice=D3DDrv.D3DRenderDevice AudioDevice=ALAudio.ALAudioSubsystem ;AudioDevice=XboxAudio.XboxAudioSubsystem NetworkDevice=IpDrv.TcpNetDriver DemoRecordingDevice=Engine.DemoRecDriver Console=Engine.Console Language=int GameEngine=SwatGame.SwatGameEngine EditorEngine=Editor.EditorEngine GUIController=SwatGui.SwatGuiController DefaultGame=SwatGame.SwatGameInfo DefaultServerGame=SwatGame.SwatGameInfo ViewportManager=WinDrv.WindowsClient Render=Render.Render Input=Engine.Input Canvas=Engine.Canvas LevelInfoClass=class'Engine.LevelInfo' RepoClassName=SwatGame.SwatRepo [Core.System] PurgeCacheDays=30 SavePath=../Save CachePath=../Cache CacheExt=.uxx Paths=*.u Paths=../Maps/*.s4m Paths=../Art/*.pkg Paths=../Textures/*.utx Paths=../StaticMeshes/*.usx Paths=../Animations/*.ukx Paths=../Sounds/*.uax Paths=../Music/*.umx Paths=../Saves/*.uvx Paths=../Classes/*.u Paths=../Test/Maps/*.s4m Paths=../Test/Maps/MilestoneDemos/*.s4m Paths=../Test/Art/*.pkg Paths=../Test/Textures/*.utx Paths=../Test/StaticMeshes/*.usx Paths=../Test/Animations/*.ukx Paths=../Test/Sounds/*.uax Paths=../Test/Sounds/*.umx Paths=../Test/Music/*.umx Paths=../Test/Saves/*.uvx Paths=../Test/Classes/*.u Suppress=DevLoad Suppress=DevSave Suppress=DevNetTraffic Suppress=DevNetTrafficRPC Suppress=DevGarbage Suppress=DevKill Suppress=DevReplace Suppress=DevCompile Suppress=DevBind Suppress=DevBsp ;Suppress=DevAssert ;Suppress=ScriptLog ;Suppress=GuiScriptLog ;Suppress=ScriptWarning ;Suppress=WindowedMode [Engine.GameEngine] EnableDevTools=True InitialMenuClass=SwatGui.SwatMainMenu HUDMenuClass=SwatGui.HUDPage CacheSizeMegs=32 UseSound=True ServerActors=IpDrv.MasterServerUplink ServerPackages=Core ServerPackages=Engine ServerPackages=IGEffectsSystem ServerPackages=IGVisualEffectsSubsystem ServerPackages=IGSoundEffectsSubsystem ServerPackages=Editor ServerPackages=UWindow ServerPackages=GamePlay ServerPackages=GUI ServerPackages=SwatEd ServerPackages=IpDrv ServerPackages=Tyrion ServerPackages=AICommon ServerPackages=Scripting ServerPackages=SwatAIAwareness ServerPackages=SwatAICommon ServerPackages=RWOSupport ServerPackages=SwatGame ServerPackages=SwatEffects ServerPackages=SwatEquipment ServerPackages=SwatProtectiveEquipment ServerPackages=SwatSimpleEquipment ServerPackages=SwatObjectives ServerPackages=SwatProcedures ServerPackages=SwatGui ServerPackages=SwatEquipmentModels ServerPackages=SWATofficerTex ServerPackages=mp_OfficerTex ServerPackages=SwatAmmo ServerPackages=SwatCameraEffects ServerPackages=SW_Objects ServerPackages=SW_Bounce ServerPackages=SW_Ambients ServerPackages=SW_Bullets ServerPackages=SW_Feet ServerPackages=SW_Hits ServerPackages=SW_Meta ServerPackages=SW_VO ServerPackages=SW_Weapons ServerPackages=SWATMaleAnimation ServerPackages=FemaleAnimation ServerPackages=SwatBadguyTex ServerPackages=FemaleCasual1Tex ServerPackages=FemaleCasual2Tex ServerPackages=FemaleCasual3Tex ServerPackages=FemaleHeavyTex ServerPackages=FemaleNurseTex ServerPackages=FemaleOfficeTex ServerPackages=CultLeaderTextureSet ServerPackages=LeoMelTextureSet ServerPackages=MaleCasual1Tex ServerPackages=MaleCasual2Tex ServerPackages=MaleCasual3Tex ServerPackages=MaleCasual4Tex ServerPackages=MaleCasualArmorTex ServerPackages=MaleChubbyTex ServerPackages=MaleDoctorTex ServerPackages=MaleGang1Tex ServerPackages=MaleJanitorTextureSet ServerPackages=MaleSuitTex GameSpyManagerClass=SwatGame.SwatGameSpyManager [WinDrv.WindowsClient] WindowedViewportX=800 WindowedViewportY=600 FullscreenViewportX=800 FullscreenViewportY=600 MenuViewportX=640 MenuViewportY=480 Brightness=0.600000 Contrast=0.600000 Gamma=1.200000 UseJoystick=False CaptureMouse=True StartupFullscreen=True ScreenFlashes=True NoLighting=False MinDesiredFrameRate=35.000000 Decals=True Coronas=True DecoLayers=True Projectors=True NoDynamicLights=False ReportDynamicUploads=False TextureDetailInterface=High TextureDetailTerrain=UltraHigh TextureDetailWeaponSkin=UltraHigh TextureDetailPlayerSkin=UltraHigh TextureDetailWorld=UltraHigh TextureDetailRenderMap=UltraHigh TextureDetailLightmap=UltraHigh NoFractalAnim=False ScaleHUDX=0.0 WindowedViewportYPosEditor=-23 WindowedViewportXPosEditor=-4 WindowedViewportYPos=-23 WindowedViewportXPos=-4 MouseYMultiplier=0.5 MouseXMultiplier=0.5 [SDLDrv.SDLClient] WindowedViewportX=640 WindowedViewportY=480 FullscreenViewportX=800 FullscreenViewportY=600 MenuViewportX=640 MenuViewportY=480 Brightness=0.800000 Contrast=0.700000 Gamma=0.800000 UseJoystick=False JoystickNumber=0 IgnoreHat=False JoystickHatNumber=0 CaptureMouse=True StartupFullscreen=True ScreenFlashes=True NoLighting=False MinDesiredFrameRate=35.000000 Decals=True Coronas=True DecoLayers=True Projectors=True NoDynamicLights=False ReportDynamicUploads=False TextureDetailInterface=Normal TextureDetailTerrain=Normal TextureDetailWeaponSkin=Normal TextureDetailPlayerSkin=Normal TextureDetailWorld=Normal TextureDetailRenderMap=Normal TextureDetailLightmap=UltraHigh NoFractalAnim=False [Engine.Player] ConfiguredInternetSpeed=10000 ConfiguredLanSpeed=20000 [ALAudio.ALAudioSubsystem] UseEAX=False Use3DSound=False UseDefaultDriver=True CompatibilityMode=False UsePrecache=True PrecacheStreamingSounds=True ReverseStereo=false Channels=32 StreamingSoundFudgeFactor=0.375 MusicVolume=0.9 AmbientVolume=0.9 SoundVolume=0.9 VoiceVolume=0.9 DopplerFactor=1.0 Rolloff=0.5 TimeBetweenHWUpdates=15 DisablePitch=False LowQualitySound=False [IpDrv.TcpNetDriver] AllowDownloads=False ConnectionTimeout=120.0 InitialConnectTimeout=500.0 AckTimeout=1.0 KeepAliveTime=0.03 MaxClientRate=20000 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=0.0 NetServerMaxTickRate=20 LanServerMaxTickRate=35 DownloadManagers=IpDrv.HTTPDownload DownloadManagers=Engine.ChannelDownload AllowPlayerPortUnreach=False LogPortUnreach=False MaxConnPerIPPerMinute=5 LogMaxConnPerIPPerMin=False [IpDrv.HTTPDownload] RedirectToURL= ProxyServerHost= ProxyServerPort=3128 UseCompression=True [Engine.DemoRecDriver] DemoSpectatorClass=Engine.CHSpectator MaxClientRate=25000 ConnectionTimeout=60.0 InitialConnectTimeout=500.0 AckTimeout=1.0 KeepAliveTime=1.0 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=0.0 NetServerMaxTickRate=60 LanServerMaxTickRate=60 [IpDrv.TcpipConnection] SimPacketLoss=0 SimLatency=0 [IpServer.UdpServerQuery] GameName=swat4 [IpDrv.UdpBeacon] DoBeacon=True BeaconTime=0.50 BeaconTimeout=5.0 BeaconProduct=swat4 [IpDrv.MasterServerUplink] DoUplink=true [XboxDrv.XboxClient] TextureDetail=Medium SkinDetail=Medium LightmapDetail=High TextureMinLOD=6 TextureMaxLOD=9 Brightness=0.8 Contrast=0.7 Gamma=0.8 NoFractalAnim=True [XBoxAudio.XBoxAudioSubsystem] ReverseStereo=False Channels=32 MusicVolume=1.0 SoundVolume=1.0 AmbientFactor=1.0 UsePrecache=True [D3DDrv.D3DRenderDevice] DetailTextures=True UsePrecaching=True UseTrilinear=True AdapterNumber=-1 ReduceMouseLag=True UseTripleBuffering=False UseHardwareTL=True UseHardwareVS=True UseCubemaps=True DesiredRefreshRate=60 UseCompressedLightmaps=True UseStencil=False Use16bit=False Use16bitTextures=False MaxPixelShaderVersion=255 UseVSync=False LevelOfAnisotropy=1 UseNPatches=False TesselationFactor=1.0 CheckForOverflow=False UseShaderConstantChecking=True [OpenGLDrv.OpenGLRenderDevice] DetailTextures=True UsePrecaching=True UseCompressedLightmaps=True UseTrilinear=True UseStencil=False MaxTextureUnits=8 VARSize=32 ReduceMouseLag=False [Engine.NullRenderDevice] DetailTextures=True UsePrecaching=True UseCompressedLightmaps=True UseStencil=False [Editor.EditorEngine] UseSound=True CacheSizeMegs=32 GridEnabled=True SnapVertices=False SnapDistance=10.000000 GridSize=(X=16.000000,Y=16.000000,Z=16.000000) RotGridEnabled=True RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) GameCommandLine=-log FovAngleDegrees=90.000000 GodMode=True AutoSave=True AutoSaveTimeMinutes=5 AutoSaveIndex=6 UseAxisIndicator=True MatineeCurveDetail=0.1 LoadEntirePackageWhenSaving=0 EditPackages=Core EditPackages=Engine EditPackages=IGEffectsSystem EditPackages=IGVisualEffectsSubsystem EditPackages=IGSoundEffectsSubsystem EditPackages=Editor EditPackages=UWindow EditPackages=GUI EditPackages=SwatEd EditPackages=IpDrv EditPackages=Scripting EditPackages=AICommon EditPackages=Tyrion EditPackages=SwatAIAwareness EditPackages=SwatAICommon EditPackages=Gameplay EditPackages=RWOSupport EditPackages=SwatGame EditPackages=SwatEquipment EditPackages=SwatObjectives EditPackages=SwatProcedures EditPackages=SwatGui [UMenu.UnrealConsole] RootWindow=UMenu.UMenuRootWindow UWindowKey=IK_Pause ShowDesktop=True [UMenu.UMenuMenuBar] ShowHelp=True GameUMenuDefault=UTMenu.UTGameMenu MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu OptionsUMenuDefault=UTMenu.UTOptionsMenu [Engine.GameInfo] bLowGore=False bVeryLowGore=False [Engine.LevelInfo] PhysicsDetailLevel=PDL_High AIRepositoryClassName=SwatAICommon.SwatAIRepository [Engine.Console] ConsoleKey=192 [WinDrv.WindowsViewport] bScreenshotWatermark=False WatermarkFontName=Engine_res.Res_DefaultFont WatermarkPercentComplete=100 WatermarkXStart=0.36 WatermarkYStart=0.93 WatermarkXEnd=0.99 WatermarkYEnd=1.0 WatermarkSpacing=0.025 WatermarkJustify=0 WatermarkR=255 WatermarkG=255 WatermarkB=255 WatermarkA=255 [Engine.RenderConfig] RenderDetail=2 DisableBspBumpDynamicSpecular=true [SwatGame.GameModeMPBase] DefaultRespawnSecondsRemaining=30 [Compatibility] RequireMinSpec=false [Gameplay.TriggerVolume] BrushColor=(R=0,G=0,B=255) [SwatGame.SniperVolume] BrushColor=(R=255,G=0,B=128) [SwatGame.HighGroundVolume] BrushColor=(R=255,G=0,B=128) [SwatAICommon.StaircaseAimVolume] BrushColor=(R=0,G=255,B=0) [WindowPositions] Preferences=(X=110,Y=110,XL=352,YL=512) GameLog=(X=88,Y=88,XL=512,YL=256) [Engine.GameReplicationInfo] ServerName=%server:name% ShortName=%server:name% AdminName=%domain:name% AdminEmail=%domain:email% ServerRegion=0 MOTDLine1= MOTDLine2= MOTDLine3= MOTDLine4= Mass=100.000000 HavokDataClass=None [MPM_BarricadedSuspects] Maps[0]=%mapname% Maps[1]=MP-Courthouse Maps[2]=MP-Tenement Maps[3]=MP-MeatBarn Maps[4]=MP-DNA Maps[5]=MP-RedLibrary Maps[6]=MP-Training Maps[7]=MP-Hospital Maps[8]=MP-ArmsDeal Maps[9]=MP-ABomb Maps[10]= Maps[11]= Maps[12]= Maps[13]= Maps[14]= Maps[15]= Maps[16]= Maps[17]= Maps[18]= Maps[19]= Maps[20]= Maps[21]= Maps[22]= Maps[23]= Maps[24]= Maps[25]= Maps[26]= Maps[27]= Maps[28]= Maps[29]= Maps[30]= Maps[31]= Maps[32]= Maps[33]= Maps[34]= Maps[35]= Maps[36]= Maps[37]= Maps[38]= Maps[39]= NumMaps=9 [MPM_COOP] Maps[0]=%mapname% Maps[1]=SP-FairfaxResidence Maps[2]=SP-ConvenienceStore Maps[3]=SP-ABomb Maps[4]=SP-AutoGarage Maps[5]=SP-RedLibrary Maps[6]=SP-Casino Maps[7]=SP-JewelryHeist Maps[8]=SP-Tenement Maps[9]=SP-Hospital Maps[10]=SP-ArmsDeal Maps[11]=SP-Hotel Maps[12]=SP-DNA Maps[13]=SP-FoodWall NumMaps=14 Maps[13]= Maps[14]= Maps[15]= Maps[16]= Maps[17]= Maps[18]= Maps[19]= Maps[20]= Maps[21]= Maps[22]= Maps[23]= Maps[24]= Maps[25]= Maps[26]= Maps[27]= Maps[28]= Maps[29]= Maps[30]= Maps[31]= Maps[32]= Maps[33]= Maps[34]= Maps[35]= Maps[36]= Maps[37]= Maps[38]= Maps[39]= [SwatGame.ServerSettings] Maps[0]=%mapname% Maps[1]=MP-Courthouse Maps[2]=MP-Tenement Maps[3]=MP-MeatBarn Maps[4]=MP-DNA Maps[5]=MP-RedLibrary Maps[6]=MP-Training Maps[7]=MP-Hospital Maps[8]=MP-ArmsDeal Maps[9]=MP-ABomb Maps[10]= Maps[11]= Maps[12]= Maps[13]= Maps[14]= Maps[15]= Maps[16]= Maps[17]= Maps[18]= Maps[19]= Maps[20]= Maps[21]= Maps[22]= Maps[23]= Maps[24]= Maps[25]= Maps[26]= Maps[27]= Maps[28]= Maps[29]= Maps[30]= Maps[31]= Maps[32]= Maps[33]= Maps[34]= Maps[35]= Maps[36]= Maps[37]= Maps[38]= Maps[39]= NumMaps=10 GameType=%gametype% MapIndex=0 NumRounds=3 MaxPlayers=%server:players% RoundNumber=0 DeathLimit=40 PostGameTimeLimit=10 RoundTimeLimit=%roundtime% MPMissionReadyTime=25 bShowTeammateNames=False bShowEnemyNames=False bNoRespawn=False bQuickRoundReset=False FriendlyFireAmount=0.504935 EnemyFireAmount=1.000000 DesiredMPEntryPoint=ET_Primary ServerName=%server:name% Password= bPassworded=False bLAN=False Mass=100.000000 HavokDataClass=None ; RCON Password is in the config below (AdminPassword) [SwatGame.SwatGUIConfig] AdminPassword=%rcon_password% |
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