|
Location : Serverline Wiki » Savage
|
||||||
![]() |
SavageConfigConfig set svr_name "%server:name%" set svr_maxclients %server:players% set svr_broadcast 1 //notice svr. game will show up in game join screen set default_world %startmap% set svr_sendStats 1 set heartbeatserver_ip masterserver.savage.s2games.com //heartbeat server fix set svr_port %server:port% set svr_adminpassword "%rcon_password%" // for admins set svr_password "%password%" // to password the server, leave blank for no password set sv_allowGuestReferee 0 // no guest ref set sv_readyPercent 0.10 // 50% needs to ready before game starts set sv_minPlayers 2 // need 2 players to start set sv_autoRespawn 1 set sv_doWarmup 1 set sv_warmupTime 15000 // time in miliseconds set sv_clientConnectMoney 1000 set sv_teamDamage 0 //team members will be able to destroy other players/buidling on their team. set sv_clientVoteTime 60 // for some reason this is in seconds. odd! set sv_doSetup 1 //do the game setup mode, then warmup mode (if enabled) set sv_endGameTime 30000 //time to view the scores screen at the end of a match set sv_maxMoney 100000 //player money max set sv_setupTime 80000 set sv_timeLimit <gc:eval>%timelimit% * 60 * 1000</gc:eval> // 30 minute game time. 1 hour is probably best. 3600000. set sv_autojoin 1 //places player on a team automatically (instead of default team 0) set sv_autoPatchMyServer 1 // explained by slothy above set sv_writeScores 0 //write scores to txt file in savage directory for each game. set sv_team1race human set sv_team2race beast |
![]() |
||||
|
|
||||||