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Location : Serverline Wiki » TO: Crossfire
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TO: CrossfireConfigConfig [URL] Protocol=toc ProtocolDescription=Unreal Protocol Name=Player Map=Index.to2 LocalMap=%startmap%.to2?game=TO2_Objective.TO2_Objectivegame NetBrowseMap=Entry.to2 Host= Portal= MapExt=to2 EXEName=TOCrossfire.exe SaveExt=usa Port=%server:port% Class=Engine.Pawn Character=Gorge [FirstRun] FirstRun=3236 [Engine.Engine] RenderDevice=D3DDrv.D3DRenderDevice AudioDevice=ALAudio.ALAudioSubsystem NetworkDevice=IpDrv.TcpNetDriver DemoRecordingDevice=Engine.DemoRecDriver Console=TO2_System.TO2_Console GUIController=TO2_Interface.TO2_GUIController StreamPlayer=Engine.StreamInteraction Language=int Product=UT2004 GameEngine=Engine.GameEngine EditorEngine=Editor.EditorEngine DefaultGame=XGame.XDeathmatch DefaultServerGame=XGame.XDeathmatch ViewportManager=WinDrv.WindowsClient Render=Render.Render Input=Engine.Input Canvas=Engine.Canvas DetectedVideoMemory=64 ServerReadsStdin=False CdPath=D:\CD1 [Core.System] PurgeCacheDays=30 SavePath=../TOCrossfire/Save CachePath=../TOCrossfire/Cache CacheExt=.uxx CacheRecordPath=../TOCrossfire/CacheRecord/*.ucl MusicPath=../TOCrossfire/Music SpeechPath=../TOCrossfire/Speech Paths=../System/*.u Paths=../Maps/*.ut2 Paths=../Textures/*.utx Paths=../Sounds/*.uax Paths=../Music/*.umx Paths=../StaticMeshes/*.usx Paths=../Animations/*.ukx Paths=../Saves/*.uvx Paths=../TOCrossfire/System/*.u Paths=../TOCrossfire/Maps/*.to2 Paths=../TOCrossfire/Textures/*.utx Paths=../TOCrossfire/Sounds/*.uax Paths=../TOCrossfire/Music/*.umx Paths=../TOCrossfire/StaticMeshes/*.usx Paths=../TOCrossfire/Animations/*.ukx Paths=../TOCrossfire/Saves/*.uvx Paths=../Add/System/*.u Paths=../Add/Maps/*.to2 Paths=../Add/Textures/*.utx Paths=../Add/Sounds/*.uax Paths=../Add/Music/*.umx Paths=../Add/StaticMeshes/*.usx Paths=../Add/Animations/*.ukx Paths=../Add/Saves/*.uvx Suppress=DevLoad Suppress=DevSave Suppress=DevNetTraffic Suppress=DevGarbage Suppress=DevKill Suppress=DevReplace Suppress=DevCompile Suppress=DevBind Suppress=DevBsp Suppress=DevNet Suppress=DevKarma Suppress=RecordCache Suppress=MapVoteDebug Suppress=Init suppress=MapVote Suppress=VoiceChat Suppress=ChatManager Suppress=Timer [Engine.GameEngine] CacheSizeMegs=32 UseSound=True VoIPAllowVAD=False UseStaticMeshBatching=True ColorHighDetailMeshes=False ColorSlowCollisionMeshes=False ColorNoCollisionMeshes=False ColorWorldTextures=False ColorPlayerAndWeaponTextures=False ColorInterfaceTextures=False DisconnectMenuClass=GUI2K4.UT2K4DisconnectOptionPage MainMenuClass=TO2_Interface.TO2_MainMenu ConnectingMenuClass=TO2_Interface.TO2_LoadingScreen LoadingClass=TO2_Interface.TO2_LoadingScreen SinglePlayerMenuClass=GUI2K4.UT2K4SP_Main ServerActors=IpDrv.MasterServerUplink ServerActors=TO2_WebAdmin.TO2_WebServer ServerPackages=Core ServerPackages=Engine ServerPackages=Fire ServerPackages=Editor ServerPackages=IpDrv ServerPackages=GamePlay ServerPackages=XEffects ServerPackages=XPickups ServerPackages=XGame ServerPackages=XWeapons ServerPackages=XInterface ServerPackages=Vehicles ServerPackages=BonusPack ServerPackages=GUI2K4 ServerPackages=xVoting ServerPackages=TO2_Effects ServerPackages=TO2_Interface ServerPackages=TO2_Messages ServerPackages=TO2_System ServerPackages=TO2_Weapons ServerPackages=TO2_Objective ServerPackages=TO2_Scripting ServerPackages=TO2_Characters ServerPackages=TO2_MapActors ServerPackages=TO2_AdvAdmin [IpDrv.TcpNetDriver] AllowDownloads=True ConnectionTimeout=20.0 InitialConnectTimeout=200.0 AckTimeout=1.0 KeepAliveTime=0.2 MaxClientRate=20000 MaxInternetClientRate=20000 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=35 LanServerMaxTickRate=35 DownloadManagers=IpDrv.HTTPDownload DownloadManagers=Engine.ChannelDownload AllowPlayerPortUnreach=False LogPortUnreach=False MaxConnPerIPPerMinute=5 LogMaxConnPerIPPerMin=False [IpServer.UdpServerQuery] GameName=ut2 [IpDrv.MasterServerUplink] DoUplink=True UplinkToGamespy=False SendStats=False ServerBehindNAT=False DoLANBroadcast=False bIgnoreUTANBans=False [IpDrv.MasterServerLink] LANPort=11777 LANServerPort=10777 MasterServerList=(Address="ut2004master1.epicgames.com",Port=28902) MasterServerList=(Address="ut2004master2.epicgames.com",Port=28902) [IpDrv.HTTPDownload] RedirectToURL= ProxyServerHost= ProxyServerPort=3128 UseCompression=False [Engine.DemoRecDriver] AllowDownloads=False DemoSpectatorClass=UnrealGame.DemoRecSpectator MaxClientRate=25000 ConnectionTimeout=15.0 InitialConnectTimeout=200.0 AckTimeout=1.0 KeepAliveTime=1.0 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=30 LanServerMaxTickRate=30 [Engine.GameReplicationInfo] ServerName=%server:name% ShortName=%server:name% ServerRegion=0 AdminName=%domain:name% AdminEmail=%domain:email% MessageOfTheDay=%motd% [UWeb.WebServer] Applications[0]=TO2_WebAdmin.TO2_ServerAdmin ApplicationPaths[0]=/ServerAdmin Applications[1]=xWebAdmin.UTImageServer ApplicationPaths[1]=/images bEnabled=%webadmin% ListenPort=<gc:eval>%server:port%+10</gc:eval> [Engine.AccessControl] AdminPassword=isntneededhere_useTO2_Admin.ini GamePassword=%password% bBanByID=True LoginDelaySeconds=0.000000 IPPolicies=ACCEPT;* [Engine.GameInfo] GoreLevel=2 MaxSpectators=0 MaxPlayers=%server:players% AutoAim=1.000000 GameSpeed=1.000000 bChangeLevels=True bStartUpLocked=False bNoBots=False bAttractAlwaysFirstPerson=False NumMusicFiles=13 bEnableStatLogging=false HUDType=Engine.Hud MaxLives=0 TimeLimit=%timelimit% GoalScore=0 GameStatsClass=IpDrv.MasterServerGameStats SecurityClass=UnrealGame.UnrealSecurity AccessControlClass=TO2_AdvAdmin.TO2_AccessControlIni VotingHandlerType=TO2_Voting.TO2_VotingHandler MaxIdleTime=0.000000 bAllowBehindView=False bAllowWeaponThrowing=True bAdminCanPause=False bWeaponShouldViewShake=True bLowGore=False GameDifficulty=3.000000 ResetTimeDelay=0 MaplistHandlerType= ServerSkillLevel= bLargeGameVOIP=False bWeaponStay=False [Engine.MaplistManager] Games=(GameType="TO2_Objective.TO2_ObjectiveGame",ActiveMaplist="Default TO:C") Games=(GameType="TO2_System.TO2_Game",ActiveMaplist="Default TOCF") Games=(GameType="utcompv16a.UTComp_Duel",ActiveMaplist="Default DM") Games=(GameType="utcompv16a.UTComp_ClanArena",ActiveMaplist="Default TDM") [Engine.VoiceChatReplicationInfo] bEnableVoiceChat=False bAllowLocalBroadcast=True MaxChatters=0 LocalBroadcastRange=1000.000000 DefaultBroadcastRadius=20.000000 VoIPInternetCodecs=CODEC_48NB VoIPLANCodecs=CODEC_48NB VoIPLANCodecs=CODEC_96WB [Engine.BroadcastHandler] bMuteSpectators=False bPartitionSpectators=False [TO2_Objective.TO2_Maplist_Objective] MapNum=0 Maps=OBJ-Anvil Maps=OBJ-Avion Maps=OBJ-CaspianSea Maps=OBJ-Downtown Maps=OBJ-Hyperion Maps=OBJ-Medina Maps=OBJ-Prelude Maps=OBJ-Province Maps=OBJ-Rage Maps=OBJ-StGeorge Maps=OBJ-SunsetBlossom [TO2_Objective.TO2_ObjectiveGame] PreRoundTime=10 RoundTimeLimit=4 PostRoundTime=5 RoundLimit=0 PracticeTimeLimit=0 bTurnAroundOnLadder=False bEnableBehindView=True bEnableGhostView=True bRestrictTeamChange=True bAllowNonTeamChat=False FriendlyFireScale=1.000000 NetWait=0 bForceRespawn=True bAdjustSkill=False bAllowTaunts=False bAllowTrans=False SpawnProtectionTime=3.000000 LateEntryLives=1 LoginMenuClass=TO2_Interface.TO2_ObjTeamSelect bAllowPrivateChat=True bWeaponStay=True bAllowWeaponThrowing=True ResetTimeDelay=0 GoalScore=0 MaxLives=0 TimeLimit=%timelimit% bNoStartTeam=True EnableHitparade=True bPawnsAlwaysRelevant=False [IpDrv.UdpGamespyQuery] MinNetVer=0 OldQueryPortNumber=10009 bRestartServerOnPortSwap=True bDebugPortSwaps=True [DefaultTOCF.MaplistRecord] DefaultTitle=Default TOCF DefaultGameType=TO2_System.TO2_Game DefaultActive=2 DefaultMaps=OBJ-SunsetBlossom DefaultMaps=OBJ-Medina DefaultMaps=OBJ-Hyperion [xVoting.DefaultMapListLoader] bUseMapList=True MapNamePrefixes= [TO2_System.TO2_Console] SMOriginX=0.010000 SMOriginY=0.300000 LetterKeys[0]=IK_Q LetterKeys[1]=IK_W LetterKeys[2]=IK_E LetterKeys[3]=IK_R LetterKeys[4]=IK_A LetterKeys[5]=IK_S LetterKeys[6]=IK_D LetterKeys[7]=IK_F LetterKeys[8]=IK_Z LetterKeys[9]=IK_X bSpeechMenuUseLetters=False bSpeechMenuUseMouseWheel=True PasswordPromptMenu= ChatMenuClass=GUI2K4.UT2K4InGameChat StatsPromptMenuClass=GUI2K4.UT2K4StatsPrompt MusicManagerClassName=GUI2K4.StreamPlayer WaitingGameClassName= NeedPasswordMenuClass=GUI2K4.UT2K4GetPassword ServerInfoMenu=GUI2K4.UT2K4ServerInfo ConsoleHotKey=192 [xVoting.xVotingHandler] VoteTimeLimit=70 ScoreBoardDelay=5 bAutoOpen=True MidGameVotePercent=50 bScoreMode=False bAccumulationMode=False bEliminationMode=False MinMapCount=2 MapVoteHistoryType=xVoting.MapVoteHistory_INI RepeatLimit=4 DefaultGameConfig=0 bDefaultToCurrentGameType=True bMapVote=True bKickVote=True bMatchSetup=False KickPercent=51 bAnonymousKicking=True MapListLoaderType=xVoting.DefaultMapListLoader ServerNumber=1 CurrentGameConfig=0 [UnrealGame.TeamGame] bBalanceTeams=False bPlayersBalanceTeams=False [UnrealGame.DeathMatch] MinNetPlayers=1 RestartWait=15 bTournament=False bAutoNumBots=True bColoredDMSkins=False bPlayersMustBeReady=False bWaitForNetPlayers=False bAllowPlayerLights=True bForceDefaultCharacter=False NamePrefixes[0]=Mr_ NamePrefixes[1]= NamePrefixes[2]=The_Real_ NamePrefixes[3]=Evil_ NamePrefixes[4]= NamePrefixes[5]=Owns_ NamePrefixes[6]= NamePrefixes[7]=Evil_ NamePrefixes[8]= NamePrefixes[9]= NameSuffixes[0]= NameSuffixes[1]=_is_lame NameSuffixes[2]= NameSuffixes[3]= NameSuffixes[4]=_sucks NameSuffixes[5]= NameSuffixes[6]=_OwnsYou NameSuffixes[7]= NameSuffixes[8]=_jr NameSuffixes[9]='s_clone [UnrealGame.UnrealMPGameInfo] BotMode=0 MinPlayers=0 EndTimeDelay=4.000000 BotRatio=1.000000 [TO2_AdvAdmin.TO2_AccessControlIni] PrivClasses=Class'XAdmin.xKickPrivs' PrivClasses=Class'XAdmin.xGamePrivs' PrivClasses=Class'XAdmin.xUserGroupPrivs' PrivClasses=Class'XAdmin.xExtraPrivs' PrivClasses=Class'TO2_AdvAdmin.TO2_ObjPrivs' [DefaultTO:C MaplistRecord] DefaultTitle=Default TO:C DefaultGameType=TO2_Objective.TO2_ObjectiveGame DefaultActive=0 DefaultMaps=OBJ-Anvil DefaultMaps=OBJ-Avion DefaultMaps=OBJ-CaspianSea DefaultMaps=OBJ-Downtown DefaultMaps=OBJ-Hyperion DefaultMaps=OBJ-Medina DefaultMaps=OBJ-Prelude DefaultMaps=OBJ-Province DefaultMaps=OBJ-Rage DefaultMaps=OBJ-StGeorge DefaultMaps=OBJ-SunsetBlossom [TO2_Voting.TO2_VotingHandler] bAdminOverride=False VoteTimeLimit=45 ScoreBoardDelay=5 bAutoOpen=True MidGameVotePercent=50 bScoreMode=False bAccumulationMode=False bEliminationMode=False MinMapCount=2 MapVoteHistoryType=xVoting.MapVoteHistory_INI RepeatLimit=4 DefaultGameConfig=0 bDefaultToCurrentGameType=True bMapVote=True bKickVote=True bMatchSetup=False KickPercent=51 bAnonymousKicking=False MapListLoaderType=xVoting.DefaultMapListLoader ServerNumber=1 CurrentGameConfig=0 |
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