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Location : Serverline Wiki » Unreal 2 XMP
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Unreal 2 XMPConfigConfig [URL] Protocol=unreal ProtocolDescription=Unreal Protocol Name=Player Map=Index.unr LocalMap=Intro.unr Host= Portal= MapExt=unr EXEName=ucc.exe SaveExt=usa Port=%server:port% Class=U2.U2Pawn [FirstRun] FirstRun=0 [Engine.Engine] RenderDevice=D3DDrv.D3DRenderDevice AudioDevice=ALAudio.ALAudioSubsystem NetworkDevice=IpDrv.TcpNetDriver DemoRecordingDevice=Engine.DemoRecDriver Console=UI.UIConsole Language=int Product=U2XMP GameEngine=Engine.GameEngine EditorEngine=Editor.EditorEngine DefaultGame=U2.XMPGame DefaultServerGame=U2.XMPGame ViewportManager=WinDrv.WindowsClient Render=Render.Render Input=Engine.Input Canvas=Engine.Canvas SplashCount=1 RunCount=0 [Core.System] PurgeCacheDays=30 SavePath=..\Save CachePath=..\Cache CacheExt=.uxx Paths=..\System\*.u Paths=..\Maps\*.unr Paths=..\Textures\*.utx Paths=..\Particles\*.u Paths=..\Fonts\*.utx Paths=..\Sounds\*.uax Paths=..\Music\*.umx Paths=..\StaticMeshes\*.usx Paths=..\Animations\*.ukx Paths=..\Saves\*.uvx UIPath=..\UIScripts Suppress=DevLoad Suppress=DevSave Suppress=DevNetTraffic Suppress=DevGarbage Suppress=DevKill Suppress=DevReplace Suppress=DevCompile Suppress=DevBind Suppress=DevBsp [Engine.GameEngine] CacheSizeMegs=32 UseSound=True ServerActors=IpDrv.MasterServerUplink ServerActors=UWeb.WebServer ServerPackages=FriendlyFire105 [WinDrv.WindowsClient] WindowedViewportX=800 WindowedViewportY=600 WindowedOffsetX=-1 WindowedOffsetY=-1 FullscreenViewportX=1024 FullscreenViewportY=768 MenuViewportX=640 MenuViewportY=480 Brightness=0.800000 Contrast=0.700000 Gamma=0.800000 UseJoystick=False CaptureMouse=True StartupFullscreen=True RemapMouseEvents=False ScreenFlashes=True NoLighting=False MinDesiredFrameRate=35.000000 Decals=True Coronas=True DecoLayers=True Projectors=True PlayerShadows=True NoDynamicLights=False ReportDynamicUploads=False TextureDetailWorld=UltraHigh TextureDetailPlayerSkin=UltraHigh TextureDetailWeaponSkin=UltraHigh TextureDetailTerrain=UltraHigh TextureDetailLightmap=UltraHigh NoFractalAnim=False ScaleHUDX=0.0 MouseSpeed=1.500000 ParticleDensity=255 ParticleSafeMode=0 //normal ;ParticleSafeMode=1 //disable particle serialization ;ParticleSafeMode=2 //verify inner object deletion ;ParticleSafeMode=3 //disable force particle serialization [Engine.Player] ConfiguredInternetSpeed=10000 ConfiguredLanSpeed=20000 [ALAudio.ALAudioSubsystem] UseEAX=False Use3DSound=False UseDefaultDriver=True CompatibilityMode=False UsePrecache=True ReverseStereo=false Channels=32 MusicVolume=1.0 AmbientVolume=1.0 SoundVolume=1.0 DopplerFactor=1.0 Rolloff=0.5 TimeBetweenHWUpdates=15 DisablePitch=False LowQualitySound=False [IpDrv.TcpNetDriver] AllowDownloads=True ;ConnectionTimeout=15.0 ConnectionTimeout=200.0 InitialConnectTimeout=500.0 AckTimeout=1.0 KeepAliveTime=0.2 MaxClientRate=20000 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=20 LanServerMaxTickRate=35 DownloadManagers=IpDrv.HTTPDownload DownloadManagers=Engine.ChannelDownload AllowPlayerPortUnreach=False LogPortUnreach=False MaxConnPerIPPerMinute=5 LogMaxConnPerIPPerMin=False [IpDrv.HTTPDownload] RedirectToURL= ProxyServerHost= ProxyServerPort=3128 UseCompression=True [Engine.DemoRecDriver] DemoSpectatorClass=Engine.DemoRecSpectator MaxClientRate=25000 ConnectionTimeout=15.0 InitialConnectTimeout=500.0 AckTimeout=1.0 KeepAliveTime=1.0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=30 LanServerMaxTickRate=30 [Engine.GameReplicationInfo] ServerName=%server:name% ShortName=%server:name% AdminName=%domain:name% AdminEmail=%domain:email% MOTDLine1=%motd1% MOTDLine2=%motd2% MOTDLine3=%motd3% MOTDLine4=%motd4% [IpServer.UdpServerQuery] GameName=unreal2 [IpDrv.UdpBeacon] DoBeacon=True BeaconTime=0.50 BeaconTimeout=5.0 BeaconProduct=unreal2 [D3DDrv.D3DRenderDevice] DetailTextures=True HighDetailActors=True SuperHighDetailActors=True UsePrecaching=True UseTrilinear=True AdapterNumber=-1 ReduceMouseLag=True UseTripleBuffering=False UseHardwareTL=True UseHardwareVS=True UseCubemaps=True DesiredRefreshRate=60 UseCompressedLightmaps=True UseStencil=False Use16bit=False Use16bitTextures=False MaxPixelShaderVersion=255 UseVSync=False LevelOfAnisotropy=1 DetailTexMipBias=0.800000 DefaultTexMipBias=-0.500000 UseNPatches=False TesselationFactor=1.000000 CheckForOverflow=False DecompressTextures=False UseXBoxFSAA=False [PixoDrv.PixoRenderDevice] FogEnabled=True Zoom2X=True LimitTextureSize=True LowQualityTerrain=True SimpleMaterials=True TerrainLOD=11 SkyboxHack=True UseVisibilityQuery=False FilterQuality3D=3 FilterQualityHUD=3 HighDetailActors=False SuperHighDetailActors=False ReduceMouseLag=False DesiredRefreshRate=0 DetailTexMipBias=0.000000 Use16bitTextures=False Use16bit=True UseStencil=False UseCompressedLightmaps=False DetailTextures=False UsePrecaching=True [Engine.NullRenderDevice] DetailTextures=True HighDetailActors=True SuperHighDetailActors=True UsePrecaching=True UseCompressedLightmaps=True UseStencil=False [Editor.EditorEngine] UseSound=True CacheSizeMegs=32 GridEnabled=True SnapVertices=False SnapDistance=10.000000 GridSize=(X=16.000000,Y=16.000000,Z=16.000000) RotGridEnabled=True RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) GameCommandLine=-log FovAngleDegrees=90.000000 GodMode=True AutoSave=True AutoSaveTimeMinutes=5 AutoSaveIndex=6 UseAxisIndicator=True MatineeCurveDetail=0.1 LoadEntirePackageWhenSaving=0 NetworkDevice=IpDrv.TcpNetDriver EditPackages=Core EditPackages=Engine EditPackages=Fire EditPackages=Editor EditPackages=IpDrv EditPackages=UWeb EditPackages=UI EditPackages=ParticleSystems EditPackages=Legend EditPackages=U2 EditPackages=Vehicles EditPackages=Weapons EditPackages=Deployables EditPackages=Pawns EditPackages=Loader EditPackages=U2WebAdmin [Engine.GameInfo] bLowGore=False bVeryLowGore=False Version=1001 MaxPlayers=%numplayers% [IpDrv.MasterServerLink] LANPort=0 LANServerPort=0 CurrentMasterServer=0 MasterServerPort[0]=27900 MasterServerAddress[0]=master1.legendent.com MasterServerPort[1]=27900 MasterServerAddress[1]=master2.legendent.com MasterServerPort[2]=27900 MasterServerAddress[2]=master3.legendent.com MasterServerPort[3]=0 MasterServerAddress[3]= MasterServerPort[4]=0 MasterServerAddress[4]= [IpDrv.MasterServerUplink] DoUplink=True UplinkToGamespy=True SendStats=False ServerBehindNAT=False [UWeb.WebServer] Applications[0]=U2WebAdmin.U2ServerAdmin ApplicationPaths[0]=/ServerAdmin Applications[1]=U2WebAdmin.U2ImageServer ApplicationPaths[1]=/images DefaultApplication=0 bEnabled=False ListenPort=%webadminport% [U2WebAdmin.U2ServerAdmin] ;AdminUsername=%rcon_username% ;AdminPassword=%rcon_password% [Engine.LevelInfo] PhysicsDetailLevel=PDL_Medium [U2.MapListXMP] MapNum=0 <gc:list text="%maplist%">Maps=<gc:value> </gc:list> [U2.XMPGame] NumTeams=2 ;RespawnDelaySeconds=15 RestartWait=30 bWeaponStay=False bAllowWeaponThrowing=True GoalScore=0 MaxLives=0 TimeLimit=20 [XMPSummoner.XMPSummoner] AdminPassword=%rcon_password% |
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